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Devlog
Fixed checks/detections for UI and tools.
August 20, 2025
by
IC3Es
The detection would not be removed, which would lead to things being triggered when it appeared as if nothing was there. This has been resolved...
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Fixed victory screen buttons crashing game.
August 20, 2025
by
IC3Es
Previous tool removal bugfix caused issues with buttons clicked during victory screen. This has been fixed now...
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Fixed placement being broken from previous bugfix.
August 20, 2025
by
IC3Es
Changes to how removing placed tools affected placement of tools. This is fixed now...
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Completely fixed "phantom tool" placement.
August 19, 2025
by
IC3Es
Fully removed usage of timers for removing times. Now removing happens only on the frame after press the remove tool input, resolving newly placed tools being removed when removing another tool from t...
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Reduced the duration of removing a tool from a tile to avoid being able to place "phantom tools"
August 19, 2025
by
IC3Es
When removing a placed tool then immediately placing another one on the same tile, the newly placed tool would get removed, but the game would think you've successfully placed a tool. This issue shoul...
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Fixed main menu not being removed when loading sandbox.
August 17, 2025
by
IC3Es
The main menu would still be present behind the sandbox. This meant that a player could still click on the main menu buttons (start or sandbox) without knowing. The main menu is now properly removed w...
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Properly fixed visible map collisions for second museum interior map.
August 17, 2025
by
IC3Es
I thought I had fixed the collisions being visible for the second museum interior map in an earlier bugfix, but apparently not. Here's a fix for it...
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Fixed being able to place tools during dialog and stacking multiple tools and the same tile (resulting in issues with removal).
August 17, 2025
by
IC3Es
Fixed being able to place tools during dialog. A player likely placed down tools while clicking through some dialog (placing down tools and progressing dialog use the same button [Left Click]. Fixed b...
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Fixed visible map collision tiles in museum interior map.
August 17, 2025
by
IC3Es
Tile layer for collisions in the museum interior map were visible when they should've been hidden. They are now hidden...
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Fixed janky tool placement/removal
August 17, 2025
by
IC3Es
Previously, if the cursor of near the corner of a tile, it would not allow you to place/remove tools. Resulting in the playing having the click near the center of a tile. Now the game records the last...
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Removed dev inputs
August 17, 2025
by
IC3Es
Removed development inputs that were for testing purposes only and could impact gameplay or crash the game if accidentally pressed...
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